DocumentCode :
2223453
Title :
Visually believable explosions in real time
Author :
Martins, Claude ; Buchanan, John ; Amanatides, John
Author_Institution :
Electron. Arts Canada, Burnaby, BC, Canada
fYear :
2001
fDate :
2001
Firstpage :
237
Lastpage :
259
Abstract :
The paper presents a real-time physically based simulation of object damage and motion due to a blast wave impact. An improved connected voxel model is used to represent the objects. The paper also explores auxiliary visual effects caused by the blast wave that increase visual believability without being rigorously physically based or computationally expensive
Keywords :
computer animation; detonation waves; digital simulation; explosions; real-time systems; auxiliary visual effects; blast wave impact; connected voxel model; object damage; object motion; real-time physically based simulation; visually believable explosions; Art; Computational modeling; Computer graphics; Computer science; Computer simulation; Electric shock; Explosions; Fluid dynamics; Physics computing; Visual effects;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location :
Seoul
ISSN :
1087-4844
Print_ISBN :
0-7803-7237-9
Type :
conf
DOI :
10.1109/CA.2001.982398
Filename :
982398
Link To Document :
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