• DocumentCode
    2225460
  • Title

    Networked virtual marionette theater

  • Author

    Ninomiya, Daisuke ; Miyazaki, Koji ; Nakatsu, Ryohei

  • Author_Institution
    Sch. of Sci. & Technol., Kwansei Gakuin Univ., Nishinomiya
  • fYear
    2008
  • fDate
    July 31 2008-Aug. 1 2008
  • Firstpage
    397
  • Lastpage
    401
  • Abstract
    This paper describes a system that allows users to control virtual marionette characters based on computer graphics (CG marionette characters) with their hand and finger movements and thus perform a marionette theatrical play. The system consists of several subsystems, and each subsystem consists of a web camera and a PC. It can recognize a hand gesture of its user and transform it into a gesture of a CG marionette character. These subsystems are connected through the Internet, so they can exchange the information of the CG marionette characterpsilas movements at each subsystem and display the movements of all characters throughout the entire system. Accordingly, multiple users can join the networked virtual marionette theater and enjoy the marionette play together.
  • Keywords
    Internet; computer graphics; gesture recognition; humanities; Internet; computer graphics; hand gesture recognition; networked virtual marionette theater; Animation; Cameras; Character generation; Character recognition; Computer graphics; Control systems; Fingers; Layout; Motion pictures; Speech;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubi-Media Computing, 2008 First IEEE International Conference on
  • Conference_Location
    Lanzhou
  • Print_ISBN
    978-1-4244-1865-7
  • Electronic_ISBN
    978-1-4244-1866-4
  • Type

    conf

  • DOI
    10.1109/UMEDIA.2008.4570924
  • Filename
    4570924