DocumentCode
2229018
Title
Seabed simulations with fractal techniques
Author
Guillaudeux, Stéphane ; Maillard, Éric
Author_Institution
Lab. TROP, Univ. de Haute Alsace, Mulhouse, France
Volume
1
fYear
1998
fDate
28 Sep-1 Oct 1998
Firstpage
433
Abstract
In the field of sonar image processing, it is useful to simulate different kinds of sea-bottom surfaces in order to test robustness and accuracy of algorithms. Moreover, for virtual reality purposes, a sea-bottom simulation is required to create a realistic 3D environment. This paper addresses two issues in the modeling of natural sea-bottom surfaces with fractal techniques: (1) Simulation of rocky sea-bottom (2) Simulation of seabed ripples and ocean waves for which an adaptation of a fractal algorithm is proposed
Keywords
bathymetry; fractals; geophysical signal processing; geophysical techniques; oceanographic techniques; seafloor phenomena; sediments; sonar imaging; fractal; fractal algorithm; geophysical measurement technique; marine sediment; ocean; ripples; rocky sea-bottom; sea-bottom surface; seabed simulation; seafloor geology; sonar image processing; sonar imaging; Brownian motion; Fractals; Geometry; Robustness; Sea surface; Shape; Solid modeling; Sonar; Surface waves; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
OCEANS '98 Conference Proceedings
Conference_Location
Nice
Print_ISBN
0-7803-5045-6
Type
conf
DOI
10.1109/OCEANS.1998.725783
Filename
725783
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