• DocumentCode
    2229689
  • Title

    Fast 3D audio image rendering using equalized and relative HRTFs

  • Author

    Zhong-Hua Fu ; Lei Xie ; Dong-mei Jiang ; Yan-ning Zhang

  • Author_Institution
    Sch. of Comput. Sci., Northwestern Polytech. Univ., Xian, China
  • fYear
    2013
  • fDate
    12-16 March 2013
  • Firstpage
    47
  • Lastpage
    50
  • Abstract
    Binaural 3D audio technology has attracted many researches recently. This paper addresses the real-time 3D audio rendering problem with high sound quality and low computation load. First, a Head Related Transfer Function (HRTF) database measured using a standard Chinese dummy head is introduced, and an HRTF equalization method is adopted to compensate the distortion of the electroacoustic system. Second, we propose using the relative HRTFs in 3D audio rendering applications to preserve the original sound quality and save the computation time, where the two-ear convolution is simplified to one-ear convolution so that more than 50% computation load is reduced. Finally, we report a 3D audio image rendering system combining the binaural effect with the Doppler effect, as well as the environmental effects. The subject listening experiments have shown that the rendering 3D sounds are more realistic than the original signals, and the sound quality is preserved very well.
  • Keywords
    Doppler effect; acoustic convolution; acoustoelectric devices; audio signal processing; compensation; image processing; rendering (computer graphics); transfer functions; Chinese dummy head; Doppler effect; HRTF equalization method; binaural 3D audio technology; binaural effect; computation time saving; distortion compensation; electroacoustic system; equalized HRTF; fast 3D audio image rendering system; head related transfer function database; high sound quality; low computation load; one-ear convolution; real-time 3D audio rendering problem; relative HRTF; two-ear convolution; Azimuth; Delays; Ear; Interpolation; Rendering (computer graphics); Three-dimensional displays; 3D audio rendering; Binaural signal; HRTF equalization; Head Related Transfer function; relative HRTF;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Orange Technologies (ICOT), 2013 International Conference on
  • Conference_Location
    Tainan
  • Print_ISBN
    978-1-4673-5934-4
  • Type

    conf

  • DOI
    10.1109/ICOT.2013.6521154
  • Filename
    6521154