DocumentCode
2234086
Title
Cross-reality Services for 3D Virtual Environments
Author
Madhavan, Krishna P C ; Upham, Jordan ; Sterrett, Benjamin ; Fisher, John ; Goasguen, Sebastien
Author_Institution
Clemson Univ., Clemson, SC, USA
fYear
2008
fDate
12-16 Nov. 2008
Firstpage
1
Lastpage
7
Abstract
In this paper we present results on the design and testing of new middleware services for cross-reality data/insight transfer between the real-world and 3D virtual environments. We highlight the architecture that is used along with the implementation of a cyberinfrastructure toolbox containing a set of tools in a virtual environment. The toolbox itself uses a service-oriented architecture to implement a variety of services - such as Location Service, Social Tagging Service, Interaction with real-world compute resources, and real-time cross-reality sensor data transfer. The driving concept behind the middleware implementation is the use of proxy services with straightforward REST interfaces. This paper expands on prior work and shows progress towards the integration of education and research in a common environment.
Keywords
Web services; middleware; software architecture; virtual reality; 3D virtual environments; REST interfaces; cross-reality services; cyberinfrastructure toolbox; location service; middleware services; proxy services; real-time cross-reality sensor data transfer; service-oriented architecture; social tagging service; Computer architecture; Educational technology; Feedback; Instruments; Middleware; Prototypes; Second Life; Social network services; Tagging; Virtual environment; Learning systems; beyond web 2.0; cyber-enabled education; design; experimentation; future virtual environments; informal science education; theory; virtual worlds;
fLanguage
English
Publisher
ieee
Conference_Titel
Grid Computing Environments Workshop, 2008. GCE '08
Conference_Location
Austin, TX
Print_ISBN
978-1-4244-2860-1
Type
conf
DOI
10.1109/GCE.2008.4738440
Filename
4738440
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