DocumentCode
2235284
Title
Area of surface as a basis for vertex removal based mesh simplification
Author
Park, Insu ; Shirani, Shahram ; Capson, David W.
Author_Institution
Dept. of Electr. & Comput. Eng., McMaster Univ., Hamilton, Ont., Canada
fYear
2005
fDate
6-8 July 2005
Abstract
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n≥3 faces and represents that polygon with n-2 faces. A global search method is introduced that iteratively determines which vertex is to be removed using the proposed area-based distortion measurement. Various re-triangulations are also considered to improve the perceptual quality of the final approximation. Experimental results demonstrate the performance of the proposed algorithm for data reduction while maintaining the quality of the rendered objects.
Keywords
data reduction; distortion measurement; rendering (computer graphics); visual perception; area-based distortion measurement; area-based mesh simplification algorithm; data reduction algorithm; global search method; object rendering; perceptual quality; vertex removal; Acceleration; Algorithm design and analysis; Application software; Area measurement; Computer graphics; Data acquisition; Distortion measurement; Iterative algorithms; Rendering (computer graphics); Search methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2005. ICME 2005. IEEE International Conference on
Print_ISBN
0-7803-9331-7
Type
conf
DOI
10.1109/ICME.2005.1521413
Filename
1521413
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