• DocumentCode
    2235774
  • Title

    Loading and Rendering Optimization for Networked Virtual Worlds

  • Author

    Peinecke, Niklas ; Allerkamp, D. ; Wolter, Franz-Erich

  • Author_Institution
    Leibniz Univ., Hannover
  • fYear
    2007
  • fDate
    24-26 Oct. 2007
  • Firstpage
    265
  • Lastpage
    272
  • Abstract
    In this work we present an approach to generate a tactile representation from an image that may be a photograph or a scan of cloth. A large class of fabrics can be generated by repetition of a parallelogram primitive. That means there are two non-collinear directions where the pattern is periodically repeated. The method we present is based on analysing the repetitive structure of the sample, that is to find the two principle directions of repetition, and building a model from that analysis. We compare our method to a technique developed by Gang Huang.
  • Keywords
    clothing; haptic interfaces; textile products; cloth; noncollinear directions; parallelogram primitive; periodicity analysis; photograph; tactile textures; Bandwidth; Collaboration; Degradation; Geometry; Internet; Layout; Solid modeling; Technological innovation; Virtual environment; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2007. CW '07. International Conference on
  • Conference_Location
    Hannover
  • Print_ISBN
    978-0-7695-3005-5
  • Type

    conf

  • DOI
    10.1109/CW.2007.38
  • Filename
    4390929