DocumentCode
2237003
Title
Dance interaction with QRIO: a case study for non-boring interaction by using an entrainment ensemble model
Author
Tanaka, Fumihide ; Suzuki, Hirotaka
Author_Institution
Sony Intelligence Dynamics Lab. Inc., Tokyo, Japan
fYear
2004
fDate
20-22 Sept. 2004
Firstpage
419
Lastpage
424
Abstract
This work introduces our new project, dance interaction, where we investigate design methodology or principles for realizing long-term interaction between a human and a robot. By exploiting the powerful hardware of an entertainment robot QRIO, we tackle this pretty hard problem by a repeated try and test approach. As the first attempt, we try designing by an entrainment ensemble model that to be presented in this paper. Though studies are just starting and have not matured yet, current progress and prospects for the near future are addressed.
Keywords
entertainment; humanities; humanoid robots; man-machine systems; mobile robots; QRIO robot; dance; entertainment robot; entrainment ensemble model; human-robot interaction; nonboring interaction; repeated try and test method; Computer aided software engineering; Concrete; Design methodology; Electronic mail; Hardware; Human robot interaction; Laboratories; Robot sensing systems; Shape; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Robot and Human Interactive Communication, 2004. ROMAN 2004. 13th IEEE International Workshop on
Print_ISBN
0-7803-8570-5
Type
conf
DOI
10.1109/ROMAN.2004.1374797
Filename
1374797
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