DocumentCode
2239360
Title
Automatic grasp planning using shape primitives
Author
Miller, Andrew T. ; Knoop, Steffen ; Christensen, Henrik I. ; Allen, Peter K.
Author_Institution
Dept. of Comput. Sci., Columbia Univ., New York, NY, USA
Volume
2
fYear
2003
fDate
14-19 Sept. 2003
Firstpage
1824
Abstract
Automatic grasp planning for robotic hands is a difficult problem because of the huge number of possible hand configurations. However, humans simplify the problem by choosing an appropriate prehensile posture appropriate for the object and task to be performed. By modeling an object as a set of shape primitives, such as spheres, cylinders, cones and boxes, we can use a set of rules to generate a set of grasp starting positions and pregrasp shapes that can then be tested on the object model. Each grasp is tested and evaluated within our grasping simulator "GraspIt!", and the best grasps are presented to the user. The simulator can also plan grasps in a complex environment involving obstacles and the reachability constraints of a robot arm.
Keywords
control system CAD; dexterous manipulators; path planning; automatic grasp planning; grasping simulator; multifingered hands; pregrasp shapes; prehensile posture; robot arm; shape primitives; Computer science; Fingers; Grasping; Humans; Robotics and automation; Robots; Shape; Technology planning; Testing; Wrist;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2003. Proceedings. ICRA '03. IEEE International Conference on
ISSN
1050-4729
Print_ISBN
0-7803-7736-2
Type
conf
DOI
10.1109/ROBOT.2003.1241860
Filename
1241860
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