DocumentCode
2240136
Title
A Model of Motivation Based on Empathy for AI-Driven Avatars in Virtual Worlds
Author
Rebolledo-Mendez, Genaro ; De Freitas, Sara ; Gaona, Alma Rosa Garcia
Author_Institution
Serious Games Inst., Coventry Univ., Coventry
fYear
2009
fDate
23-24 March 2009
Firstpage
5
Lastpage
11
Abstract
This paper presents a model of motivation based on empathy for artificial intelligence (AI)-driven avatars in virtual worlds. The model is theoretically inspired, based on understanding and sharing other peoplepsilas intentions. The AI architecture presented is aimed at providing an avatar with the capabilities of motivational coaching in learning situations. The model consists of two general modules for understanding and sharing motivation; understanding consists of shaping a model of the world while sharing consists of deciding the best course of action and reaction in the virtual world. The AI architecture and its associated algorithms are presented. Future areas for research are defined, including practical applications of this architecture for serious games and activities in virtual world applications.
Keywords
avatars; computer games; intelligent tutoring systems; AI-driven avatar; artificial intelligence; intelligent tutoring system; motivation model; serious game; virtual world; Application software; Artificial intelligence; Avatars; Computer aided instruction; Computer applications; Educational technology; Game theory; Intelligent systems; Learning; Space technology; empathy; motivation; serious games;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications, 2009. VS-GAMES '09. Conference in
Conference_Location
Coventry
Print_ISBN
978-0-7695-3588-3
Type
conf
DOI
10.1109/VS-GAMES.2009.33
Filename
5116547
Link To Document