• DocumentCode
    2240136
  • Title

    A Model of Motivation Based on Empathy for AI-Driven Avatars in Virtual Worlds

  • Author

    Rebolledo-Mendez, Genaro ; De Freitas, Sara ; Gaona, Alma Rosa Garcia

  • Author_Institution
    Serious Games Inst., Coventry Univ., Coventry
  • fYear
    2009
  • fDate
    23-24 March 2009
  • Firstpage
    5
  • Lastpage
    11
  • Abstract
    This paper presents a model of motivation based on empathy for artificial intelligence (AI)-driven avatars in virtual worlds. The model is theoretically inspired, based on understanding and sharing other peoplepsilas intentions. The AI architecture presented is aimed at providing an avatar with the capabilities of motivational coaching in learning situations. The model consists of two general modules for understanding and sharing motivation; understanding consists of shaping a model of the world while sharing consists of deciding the best course of action and reaction in the virtual world. The AI architecture and its associated algorithms are presented. Future areas for research are defined, including practical applications of this architecture for serious games and activities in virtual world applications.
  • Keywords
    avatars; computer games; intelligent tutoring systems; AI-driven avatar; artificial intelligence; intelligent tutoring system; motivation model; serious game; virtual world; Application software; Artificial intelligence; Avatars; Computer aided instruction; Computer applications; Educational technology; Game theory; Intelligent systems; Learning; Space technology; empathy; motivation; serious games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications, 2009. VS-GAMES '09. Conference in
  • Conference_Location
    Coventry
  • Print_ISBN
    978-0-7695-3588-3
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2009.33
  • Filename
    5116547