DocumentCode :
2240613
Title :
Code Red: Triage. Or, COgnition-Based DEsign Rules Enhancing Decisionmaking TRaining in a Game Environment
Author :
Van der Spek, E.D. ; Wouters, Pieter ; van Oostendorp, H.
Author_Institution :
Inst. of Inf. & Comput. Sci., Utrecht Univ., Utrecht
fYear :
2009
fDate :
23-24 March 2009
Firstpage :
166
Lastpage :
169
Abstract :
Serious games have a great potential for training and educating people in novel and engaging ways. However, little empirical research has been done on the effectiveness of serious games and, although early findings do point in a moderately positive direction, even less is known about why some games succeed in effectively educating while others donpsilat. We therefore propose a serious game, Code Red: Triage, which is designed to empirically test a number of cognition-based design guidelines in the context of crisis management training. Our purpose is to come to a set of design guidelines through empirical experiments that enhance the instructional design of serious games and can be used in the development of future games.
Keywords :
cognition; computer based training; computer games; decision making; risk management; Code Red: Triage; cognition-based design rules; crisis management training; decision making training; design guidelines; game environment; Chaos; Cognition; Cognitive science; Crisis management; Education; Graphics; Guidelines; Humans; Management training; System testing; Code Red Triage; Serious games; cognition in games; design guidelines; games-based learning; instructional design; virtual training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications, 2009. VS-GAMES '09. Conference in
Conference_Location :
Coventry
Print_ISBN :
978-0-7695-3588-3
Type :
conf
DOI :
10.1109/VS-GAMES.2009.20
Filename :
5116567
Link To Document :
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