• DocumentCode
    2240947
  • Title

    A Framework for the Development of Online, Location-Specific, Expressive 3D Social Worlds

  • Author

    John, David ; Gatzidis, Christos ; Liarokapis, Fotis ; Boucouvalas, Anthony ; Brujic-Okretic, Vesna

  • Author_Institution
    Sch. of Design, Eng. & Comput., Bournemouth Univ., Poole
  • fYear
    2009
  • fDate
    23-24 March 2009
  • Firstpage
    219
  • Lastpage
    220
  • Abstract
    Today social networking sites are emerging as increasingly popular communication spaces where one can see and talk to friends and acquaintances. However, these sites require different methods of offering the additional information that are often useful or essential in human interaction such as, the conveyance of emotion or a realistic representation of onepsilas geographical or urban location. Our research concentrates on addressing these issues by offering fully expressive Internet communication with the use of 3D expressive models to help provide some of the visual cues that are present in face-to-face interaction. This is achieved via an innovative piece of software called emotion analyser that analyses text messages in the Internet communication environment. Moreover, a dedicated 3D facial animation system has been generated that interfaces with the emotion analyser in order to translate its output. Finally, the 3D virtual city models for the final interactive virtual world have been produced by using our own semi-automatic urban modeling system called virtual city maker.
  • Keywords
    Internet; computer animation; social networking (online); virtual reality; 3D expressive models; 3D facial animation system; 3D virtual city models; Internet; emotion analyser; expressive 3D social worlds; face-to-face interaction; location-specific social worlds; online social worlds; semi-automatic urban modeling system; social networking sites; text messages; Cities and towns; Computer networks; Design engineering; Dictionaries; Face detection; Facial animation; Internet; Space technology; Tagging; Urban planning; emotion extration; facial animation; social interaction; urban modelling; virtual worlds;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications, 2009. VS-GAMES '09. Conference in
  • Conference_Location
    Coventry
  • Print_ISBN
    978-0-7695-3588-3
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2009.23
  • Filename
    5116580