Title :
Cube-4-a scalable architecture for real-time volume rendering
Author :
Pfister, Hanspeter ; Kaufman, Arie
Author_Institution :
Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
Abstract :
We present Cube-4, a special-purpose volume rendering architecture that is capable of rendering high-resolution (e.g., 10243) datasets at 30 frames per second. The underlying algorithm, called slice-parallel ray-casting, uses tri-linear interpolation of samples between data slices for parallel and perspective projections. The architecture uses a distributed interleaved memory, several parallel processing pipelines, and an innovative parallel data flow scheme that requires no global communication, except at the pixel level. This leads to local, fixed bandwidth interconnections and has the benefits of high memory bandwidth, real-time data input, modularity, and scalability. We have simulated the architecture and have implemented a working prototype of the complete hardware on a configurable custom hardware machine. Our results indicate true real-time performance for high-resolution datasets and linear scalability of performance with the number of processing pipelines
Keywords :
data visualisation; interpolation; parallel architectures; rendering (computer graphics); Cube-4; configurable custom hardware machine; distributed interleaved memory; fixed bandwidth interconnections; high-resolution datasets; innovative parallel data flow scheme; linear scalability; modularity; parallel processing pipelines; real-time volume rendering; scalability; scalable architecture; slice-parallel ray-casting; tri-linear interpolation; Bandwidth; Computer architecture; Computer graphics; Computer science; Costs; Data visualization; Hardware; Pipelines; Rendering (computer graphics); Solid modeling;
Conference_Titel :
Volume Visualization, 1996. Proceedings., 1996 Symposium on
Conference_Location :
San Francisco, CA
Print_ISBN :
0-89791-865-7
DOI :
10.1109/SVV.1996.558042