• DocumentCode
    2243095
  • Title

    3D shock wave visualization on unstructured grids

  • Author

    Ma, Kwan-Liu ; van Rosendale, John ; Vermeer, Willem

  • Author_Institution
    Inst. for Comput. Applications in Sci. & Eng., NASA Langley Res. Center, Hampton, VA, USA
  • fYear
    1996
  • fDate
    28-29 Oct 1996
  • Firstpage
    87
  • Abstract
    A critical issue in understanding high speed flows is the study of shock waves. The paper summarizes our research on techniques for the detection and visualization of shock waves occuring in simulations of three dimensional flows on unstructured grids. Detection algorithms based on Mach number, density gradient and directional derivatives are compared using a data set from calculations of a transonic flow with a weak double shock around an airfoil. Both surface and volume rendering techniques are used to display the shocks. The issues in this research area are very much like those occurring in medical imaging. Since the data themselves (in this case the results of the fluid dynamics simulation) are intrinsically low resolution and noisy, properly extracting and visualizing the shock is very difficult. In this environment, blurry, low resolution techniques, like the splatting volume rendering, seem to do rather well. More complex schemes, using sophisticated numerical shock detectors coupled with polygon rendering, produce visually sharper shocks, but also introduce “graphics artifacts,” which complicate understanding of the flow physics. On the other hand, visualization results produced with techniques like splatting are, in effect, relying more on the human visual system to compensate for limited resolution in the simulation
  • Keywords
    data visualisation; digital simulation; flow simulation; flow visualisation; physics computing; rendering (computer graphics); shock waves; transonic flow; 3D shock wave visualization; Mach number; airfoil; data set; density gradient; detection algorithms; directional derivatives; fluid dynamics simulation; graphics artifacts; high speed flows; human visual system; low resolution techniques; numerical shock detectors; polygon rendering; splatting volume rendering; three dimensional flow simulation; transonic flow; unstructured grids; volume rendering techniques; weak double shock; Automotive components; Biomedical imaging; Data visualization; Detection algorithms; Displays; Electric shock; Fluid dynamics; Medical simulation; Shock waves; Working environment noise;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Volume Visualization, 1996. Proceedings., 1996 Symposium on
  • Conference_Location
    San Francisco, CA
  • Print_ISBN
    0-89791-865-7
  • Type

    conf

  • DOI
    10.1109/SVV.1996.558049
  • Filename
    558049