DocumentCode
2248756
Title
Analysis and comparison of low cost gaming controllers for motion analysis
Author
Purkayastha, Sagar N. ; Eckenstein, Nick ; Byrne, Michael D. ; O´Malley, Marcia K.
Author_Institution
Rice Univ., Houston, TX, USA
fYear
2010
fDate
6-9 July 2010
Firstpage
353
Lastpage
360
Abstract
Gaming controllers are attractive devices for research due to their onboard sensing capabilities and low cost. However, a proper quantitative analysis regarding their suitability for motion capture has yet to be conducted. In this paper, a detailed analysis of the sensors of two of these controllers, the Nintendo Wiimote and the Sony Playstation 3 Sixaxis is presented. The acceleration data from the sensors were plotted and compared with computed acceleration data derived from a high resolution encoder, then correlated to determine the performance of the gaming controllers. The results show high correlation between the acceleration data of the sensors and the computed acceleration, and more consistency in the sensors of the Sixaxis. The applications of the findings are discussed with respect to potential research ventures.
Keywords
computer interfaces; controllers; sensors; telecontrol; Nintendo Wiimote; Sony Playstation 3 Sixaxis; gaming controller; high resolution encoder; motion analysis; motion capture; onboard sensing capability; sensors; Acceleration; Accelerometers; Cameras; Correlation; Performance evaluation; Sensors; Tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Intelligent Mechatronics (AIM), 2010 IEEE/ASME International Conference on
Conference_Location
Montreal, ON
Print_ISBN
978-1-4244-8031-9
Type
conf
DOI
10.1109/AIM.2010.5695830
Filename
5695830
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