DocumentCode
2257530
Title
Progressive transmission of motion capture data for scalable virtual character animation
Author
Chew, Boon-Seng ; Chau, Lap-Pui ; Yap, Kim-Hui
Author_Institution
Sch. of Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore, Singapore
fYear
2009
fDate
24-27 May 2009
Firstpage
1461
Lastpage
1464
Abstract
In this paper, a technique for transmitting level of details motion sequences for virtual character animation is proposed. We have demonstrated that by using progressive level of details (LOD) scheme on the motion capture information, efficient LOD representation of the skeleton motion can be obtained. The proposed virtual character encoder is scalable in nature providing a form of flexibility for the bit-stream to be partially decodable at any bit rate within the bit rate range to address the dynamic bandwidth constraint of a heterogeneous wireless network. Based on the structural characteristic of the virtual character, the packet will be delivered across dynamic channel condition to provide the viewer with the best reconstructed virtual character´s motion quality.
Keywords
avatars; channel coding; computer animation; decoding; radio networks; video coding; LOD; MPEG-4 video standard; avatar; bit-stream decoding; dynamic bandwidth constraint; dynamic channel condition; encoder; heterogeneous wireless network; level-of-detail; progressive motion capture data transmission; virtual character animation; Animation; Avatars; Bandwidth; Bit rate; Data engineering; Decoding; Humans; Joints; MPEG 4 Standard; Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2009. ISCAS 2009. IEEE International Symposium on
Conference_Location
Taipei
Print_ISBN
978-1-4244-3827-3
Electronic_ISBN
978-1-4244-3828-0
Type
conf
DOI
10.1109/ISCAS.2009.5118042
Filename
5118042
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