DocumentCode
2259522
Title
3D Model Streaming based on a JPEG 2000 Image
Author
Lin, Nein-Hsiung ; Huang, Ting-Hao ; Chen, Bing-Yu
Author_Institution
National Taiwan Univ.
fYear
2007
fDate
10-14 Jan. 2007
Firstpage
1
Lastpage
2
Abstract
For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image to represent a 3D model or a 3D scene and integrate it into an existed client-server multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.
Keywords
Internet; client-server systems; video streaming; 3D model streaming; H.264; JPEG 2000; JPEG 2000 image streaming; client-server multimedia streaming server; geometry image; mobile devices; video streaming; Geometry; Image coding; Image converters; Internet; Layout; Solid modeling; Streaming media; Surface texture; Transform coding; Web server;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics, 2007. ICCE 2007. Digest of Technical Papers. International Conference on
Conference_Location
Las Vegas, NV
Print_ISBN
1-4244-0763-X
Electronic_ISBN
1-4244-0763-X
Type
conf
DOI
10.1109/ICCE.2007.341538
Filename
4146256
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