Author :
Lin, Nein-Hsiung ; Huang, Ting-Hao ; Chen, Bing-Yu
Abstract :
For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image to represent a 3D model or a 3D scene and integrate it into an existed client-server multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.
Keywords :
Internet; client-server systems; video streaming; 3D model streaming; H.264; JPEG 2000; JPEG 2000 image streaming; client-server multimedia streaming server; geometry image; mobile devices; video streaming; Geometry; Image coding; Image converters; Internet; Layout; Solid modeling; Streaming media; Surface texture; Transform coding; Web server;