• DocumentCode
    2259774
  • Title

    Parallel subdivision surface rendering and animation on the Cell BE processor

  • Author

    Grottesi, R. ; Morigi, S. ; Ruggiero, M. ; Benini, L.

  • Author_Institution
    DM-DEIS, Univ. of Bologna, Bologna, Italy
  • fYear
    2010
  • fDate
    8-12 March 2010
  • Firstpage
    178
  • Lastpage
    183
  • Abstract
    Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support them. In this work we describe a complete parallel pipeline for real-time interactive editing, processing and rendering of smooth surface primitives on the Cell BE. Our approach makes it possible to edit and render these high-order graphics primitives passing them directly to a parallel pipeline which tessellates them just before rendering. We describe a combination of algorithmic, architectural and back-end optimizations that enable us to render smooth subdivision surfaces in real time and to dynamically deform 3D models represented by subdivision surfaces.
  • Keywords
    computer animation; microprocessor chips; parallel processing; rendering (computer graphics); 3D animation; Cell BE processor; algorithmic optimization; architectural optimization; back-end optimization; high-order graphics primitives; mesh model; parallel pipeline; parallel subdivision surface animation; parallel subdivision surface rendering; smooth subdivision surfaces; smooth surface; Animation; Computer graphics; Deformable models; Geometry; Parallel processing; Pipelines; Refining; Rendering (computer graphics); Shape; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Design, Automation & Test in Europe Conference & Exhibition (DATE), 2010
  • Conference_Location
    Dresden
  • ISSN
    1530-1591
  • Print_ISBN
    978-1-4244-7054-9
  • Type

    conf

  • DOI
    10.1109/DATE.2010.5457216
  • Filename
    5457216