Title :
Enabling real-time distributed virtual simulation over the Internet using host-based overlay multicast
Author :
Moen, Dennis M. ; Pullen, J. Mark
Author_Institution :
George Mason Univ., Fairfax, VA, USA
Abstract :
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over the Internet today are likely to continue to be insurmountable and to prevent deployment in a manner that will meet the quality of service (QoS) and many-to-many multicast needs of real-time distributed virtual simulation (RT-DVS). We propose an alternative approach, whereby the IP multicast function is relocated to the simulation host computer and also used to provide for QoS enabled services on a priority basis. This paper explores the concept of such a host-based multicast system with QoS and its suitability for RT-DVS. The paper defines the basic requirements of a host-based multicast protocol to support RT-DVS and proposes a quantitative model for evaluation of system alternatives.
Keywords :
Internet; digital simulation; multicast protocols; quality of service; real-time systems; virtual reality; IP multicast; Internet; QoS; RT-DVS; distributed virtual simulation; many-to-many multicast transmission; multicast networking; multicast protocol; overlay multicast; quality of service; real-time systems; Application software; Computational modeling; Delay; IP networks; Multicast protocols; Quality of service; Telecommunication traffic; Traffic control; Videoconference; Web and internet services;
Conference_Titel :
Distributed Simulation and Real-Time Applications, 2003. Proceedings. Seventh IEEE International Symposium on
Print_ISBN :
0-7695-2036-7
DOI :
10.1109/DISRTA.2003.1242994