DocumentCode
2263000
Title
Spatio-temporal image-based texture atlases for dynamic 3-D models
Author
Jankó, Zsolt ; Pons, Jean-Philippe
Author_Institution
IMAGINE, Univ. Paris-Est, Paris, France
fYear
2009
fDate
Sept. 27 2009-Oct. 4 2009
Firstpage
1646
Lastpage
1653
Abstract
In this paper, we propose a method for creating a high-quality spatio-temporal texture atlas from a dynamic 3-D model and a set of calibrated video sequences. By adopting an actual spatio-temporal perspective, beyond independent frame-by-frame computations, we fully exploit the very high redundancy in the input video sequences. First, we drastically cut down on the amount of texture data, and thereby we greatly enhance the portability and the rendering efficiency of the model. Second, we gather the numerous different viewpoint/time appearances of the scene, so as to recover from low resolution, grazing views, highlights, shadows and occlusions which affect some regions of the spatio-temporal model. Altogether, our method allows the synthesis of novel views from a small quantity of texture data, with an optimal visual quality throughout the sequence, with minimally visible color discontinuities, and without flickering artifacts. These properties are demonstrated on real datasets.
Keywords
image sequences; image texture; calibrated video sequences; dynamic 3D models; grazing views; spatio temporal image based texture atlases; Animation; Cameras; Conferences; Layout; Mesh generation; Redundancy; Reflectivity; Spatiotemporal phenomena; Veins; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision Workshops (ICCV Workshops), 2009 IEEE 12th International Conference on
Conference_Location
Kyoto
Print_ISBN
978-1-4244-4442-7
Electronic_ISBN
978-1-4244-4441-0
Type
conf
DOI
10.1109/ICCVW.2009.5457481
Filename
5457481
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