Title :
Finding Hidden Objects in Large 3D Environments: The Supermarket Problem
Author :
Fischer, Leonardo ; Oliveira, Guilherme ; Osmari, Daniel ; Nedel, Luciana
Author_Institution :
Inst. of Inf., Fed. Univ. of Rio Grande do Sul - UFRGS, Porto Alegre, Brazil
Abstract :
Many everyday tasks involve searching for something,selecting, and manipulating it with some cognitive purpose. Even if it is done in a quite automatic manner, due to our experience to deal with real objects, the mapping of these actions to a virtual world is not trivial.In this paper we present a solution for this problem,which is composed of three parts: a semi-automatic navigation technique based on path-planning; a selection technique comprising the overexposure of nearby objects; and a manipulation technique based on natural gestures. These three techniques were combined in a smooth way to solve the searching, selecting and manipulating problem. A certain degree of parallelism between them was accepted and is handled by the system.We evaluate our results by user testing in a supermarket scenario. Subjects were invited to walk the hallways of a virtual supermarket looking in the shelves for specific products - sometimes hidden by other objects - that they need to pick up and put over a table in a pre-defined position and orientation.Results showed that our solution fulfill the needs of this kind of complex task, in a natural, funny and attractive way.
Keywords :
user interfaces; virtual reality; manipulation technique; selection technique; semi-automatic navigation technique; supermarket problem; user testing; virtual world; Cameras; Control systems; Games; Mice; Navigation; Three dimensional displays; Virtual environment; 3D interaction; virtual worlds;
Conference_Titel :
Virtual Reality (SVR), 2011 XIII Symposium on
Conference_Location :
Uberlandia
Print_ISBN :
978-1-4577-0661-5
Electronic_ISBN :
978-0-7695-4445-8
DOI :
10.1109/SVR.2011.12