DocumentCode
2265356
Title
New Method of Surface Reconstruction of Splat-Based Models
Author
Ivo, Rafael Fernandes ; Vidal, Creto Augusto ; Neto, Joaquim Bento Cavalcante
Author_Institution
CRAb-Comput. Graphics, Virtual Reality & Animation, UFC-Univ. Fed. do Ceara, Fortaleza-Ceara, Brazil
fYear
2011
fDate
23-26 May 2011
Firstpage
153
Lastpage
160
Abstract
The surface splatting technique has several advantages in rendering models consisting of points, such as speed and quality of rendered images. After projecting all the splats on the plane of the image, it is necessary to reconstruct surfaces from several fragments generated in the previous step. Several heuristics make use of implicit information about the surface to determine which fragments constitute the same surface. In this work, a pre-processing performs the separation of surfaces by analyzing the normal vectors of the splats and their neighborhood relations. This step applies surface identifiers in splats in order to prevent fragments from different surfaces to be combined in the step of surface reconstruction.
Keywords
image reconstruction; rendering (computer graphics); vectors; rendering model; splat-based model; surface identifier; surface reconstruction; surface splatting technique; vector; Computational modeling; Image reconstruction; Pixel; Silicon; Solid modeling; Surface reconstruction; Virtual reality; reconstrução de superfícies; segmentação; surface splatting;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (SVR), 2011 XIII Symposium on
Conference_Location
Uberlandia
Print_ISBN
978-1-4577-0661-5
Electronic_ISBN
978-0-7695-4445-8
Type
conf
DOI
10.1109/SVR.2011.25
Filename
5951847
Link To Document