DocumentCode
2265678
Title
GPU-based non-parametric background subtraction for a practical surveillance system
Author
Schreiber, David ; Rauter, Michael
Author_Institution
Safety & Security Dept., AIT Austrian Inst. of Technol. GmbH, Vienna, Austria
fYear
2009
fDate
Sept. 27 2009-Oct. 4 2009
Firstpage
870
Lastpage
877
Abstract
In this paper we present a background subtraction algorithm for a practical surveillance system, on a GPU. It utilizes a compressed non-parametric representation of the history of each pixel, using YCbCr color space, not requiring an offline training period. Although it can be parametrized to cope successfully with moving background, we rather focus on fulfilling some requirements of a practical surveillance system monitoring pedestrians and traffic. First, the time it takes for a stopped foreground object to be absorbed into the background (integration time) should be large enough. Furthermore, the integration time should be controllable by the user and should remain constant, regardless of the complexity of the scene. A further requirement is that objects which repeatedly re-appear in the image, e.g. vehicles having similar colors crossing repeatedly the same region in the image, need not be incorporated into the background. In addition, foreground aperture is undesired, even in case of slowly moving large objects. We implement our method on a NVidia GeForce 9800 GT GPU, achieving 635 fps for the background algorithm, or 436 fps when memory transfer to and from the GPU is included, on a video with 352Ã288 resolution. We demonstrate the capability of the algorithm by comparing it to MoG, both on moving background and on practical surveillance scenarios. Our method outperforms MoG in both modes, in terms of adaptation speed, run-time and the quality of the foreground segmentation. Furthermore, the integration time is more stable.
Keywords
computer graphic equipment; computer graphics; coprocessors; image colour analysis; image resolution; image segmentation; road traffic; surveillance; NVidia GeForce 9800 GT GPU; YCbCr color space; foreground segmentation quality; nonparametric background subtraction algorithm; pixel nonparametric representation compression; surveillance system; video resolution; Surveillance;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision Workshops (ICCV Workshops), 2009 IEEE 12th International Conference on
Conference_Location
Kyoto
Print_ISBN
978-1-4244-4442-7
Electronic_ISBN
978-1-4244-4441-0
Type
conf
DOI
10.1109/ICCVW.2009.5457610
Filename
5457610
Link To Document