Title :
A Serious Game Engine for Interview Simulation: Application to the Development of Doctor-Patient Communication Skills
Author :
Jing Guo ; Singer, Nicolas ; Bastide, Remi
Author_Institution :
IRIT, Univ. de Toulouse, Castres, France
Abstract :
In this paper we present the architecture of a conversation engine aimed to simulate an interview process between a human and a computer player. This component is a central element of many serious games where educational goal is to develop player communication skills. We demonstrate the use of our engine in AgileDoctor, a serious game project for training medical students and general practitioners to communicate with their patients, so as to improve their long-term relationship and provide a higher quality health care. Our proposed conversation engine uses a generic method to combine the game scenario and the educational objectives. The game scenario is described by an instance of a model that formalizes the general doctor-patient interview process and the skills to develop. The conversation engine is able to use this model to engage a challenging dialogue with a human player where missing skills are focused. The proposed design methodology is not bound to the health domain and is transferable to a large range of educational usages.
Keywords :
biomedical education; computer based training; health care; professional communication; serious games (computing); AgileDoctor engine; central element; computer player; conversation engine architecture; design methodology; doctor-patient communication skills development; educational goal; educational objectives; educational usages; game scenario; general doctor-patient interview process simulation; general practitioner training; generic method; health care; health domain; human player; interview simulation; long-term relationship improvement; medical student training; player communication skills development; serious game engine; Design methodology; Engines; Games; Interviews; Medical services; Training; Vectors;
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2014 6th International Conference on
Conference_Location :
Valletta
DOI :
10.1109/VS-Games.2014.7012026