DocumentCode :
2270386
Title :
Multiple description Peer-to-Peer video streaming using coalitional games
Author :
Milani, S. ; Busato, S. ; Calvagno, G.
Author_Institution :
Dept. of Inf. Eng., Univ. of Padova, Padua, Italy
fYear :
2011
fDate :
Aug. 29 2011-Sept. 2 2011
Firstpage :
1105
Lastpage :
1109
Abstract :
Among the recent solutions for Peer-to-Peer video streaming, Multiple Description Coding (MDC) has proved to be an effective solution since it is able to support high flexibility in the network topology and to grant an interruption-free fruition of multimedia contents. However, the presence of losses and congestions on the different links may preclude the reconstruction of the transmitted sequence at the end terminal with a satisfying visual quality. Differentiating the Quality-of-Service levels permits mitigating these inconveniences but requires distributed packet classifications performed by each peer independently. The packet labelling can be modelled via cooperative games where the different uploading nodes are players/descriptions competing for the available network resources. Recent results have shown that cooperative strategies perform better in terms of Quality-of-Experience with respect to non-cooperative and state-of-the-art packet labelling strategies.
Keywords :
game theory; peer-to-peer computing; quality of experience; video streaming; coalitional games; cooperative games; cooperative strategies; distributed packet classifications; multiple description coding; multiple description peer-to-peer video streaming; network topology; packet labelling; packet labelling strategies; quality-of-experience; quality-of-service; Cost function; Encoding; Games; PSNR; Peer-to-peer computing; Quality of service; Streaming media;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Conference, 2011 19th European
Conference_Location :
Barcelona
ISSN :
2076-1465
Type :
conf
Filename :
7074137
Link To Document :
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