• DocumentCode
    2274197
  • Title

    fMRI study of the effects of visual feedback manipulation on sensorimotor circuits

  • Author

    Saleh, Saleh ; Qinyin Qiu ; Adamovich, Sergei ; Tunik, Eugene

  • Author_Institution
    New Jersey Inst. of Technol., Newark, NJ, USA
  • fYear
    2010
  • fDate
    26-28 March 2010
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    This study investigated whether manipulated visual feedback can affect neural activations while observing interactions in a virtual environment. Twelve healthy, right-handed subjects performed sequential finger flexions during functional MRI scanning. An MRI-compatible data glove was used to measure joint angles and to animate the movement of virtual hands in real time. Visual feedback of hand movement was manipulated by either reducing the angle of flexion in VR hand model relative to real movement (hypometric condition) or animate the movement of another finger that does not correspond to real movement (mismatched condition). The data showed no differences in movement kinematics across feedback conditions. Different types of feedback had different effects on the activity in the sensorimotor circuitry. The motor cortex contralateral to the moving hand was more active in the veridical condition (perfect correspondence between feedback and movement) than in the hypometric and mismatched conditions. The ipsilateral motor cortex was recruited more in the hypometric condition, while bilateral dorsal premotor areas and left ventral premotor areas were recruited more in the mismatched condition when compared to the veridical condition. These results imply the possibility to design virtual reality based rehabilitative paradigms that would facilitate remapping in specific brain areas of patients with neurologically-based movement disorders like stroke.
  • Keywords
    biomechanics; biomedical MRI; brain; data gloves; feedback; medical disorders; neurophysiology; virtual reality; brain; data glove; fMRI; functional MRI; hypometric condition; joint angles; mismatched condition; motor cortex; movement kinematics; neural activations; neurologically-based movement disorders; sensorimotor circuitry; sequential finger flexions; stroke; veridical condition; virtual reality; visual feedback manipulation; Animation; Data gloves; Feedback circuits; Fingers; Goniometers; Magnetic resonance imaging; Neurofeedback; Recruitment; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Bioengineering Conference, Proceedings of the 2010 IEEE 36th Annual Northeast
  • Conference_Location
    New York, NY
  • Print_ISBN
    978-1-4244-6879-9
  • Type

    conf

  • DOI
    10.1109/NEBC.2010.5458226
  • Filename
    5458226