DocumentCode
2275081
Title
A game-theoretic framework with reinforcement learning for multinode cooperation in wireless networks
Author
Baidas, Mohammed W.
Author_Institution
Department of Electrical Engineering, College of Engineering and Petroleum, Kuwait University, Kuwait
fYear
2013
fDate
8-11 Sept. 2013
Firstpage
981
Lastpage
986
Abstract
In this paper, a game-theoretic framework based on the iterated prisoner´s dilemma (IPD) is proposed to model the repeated dynamic interactions of multiple source nodes when communicating with multiple destinations in ad-hoc wireless networks. In such networks where nodes are autonomous, selfish, and not familiar with other nodes´ strategies, fully cooperative behaviors cannot be assumed. Thus, a Q-learning algorithm is proposed to allow network nodes to adapt to and play the IPD game against opponents with a variety of known and unknown strategies. Simulation results illustrate that the proposed Q-learning algorithm allows network nodes to play optimally and achieve their maximum expected return values.
Keywords
Broadcasting; Convergence; Games; Learning (artificial intelligence); Silicon; Thin film transistors; Wireless networks; Amplify-and-forward (AF); Q-learning; cooperation; game-theory; prisoner´s dilemma; reinforcement learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Personal Indoor and Mobile Radio Communications (PIMRC), 2013 IEEE 24th International Symposium on
Conference_Location
London, United Kingdom
ISSN
2166-9570
Type
conf
DOI
10.1109/PIMRC.2013.6666280
Filename
6666280
Link To Document