Title :
The Innovation of Education Brought Forward by Educational Games
Author :
Yanhong, Wang ; Liming, Luo ; Lifang, Liu
Author_Institution :
Sch. of Inf. Sci. & Technol., Capital Normal Univ., Beijing, China
Abstract :
The combination of education and games is an inevitable tendency in the information age. Educational games have injected new power to education, causing various changes. This study focuses on the innovation of teaching content, teaching manners, teacher-student relationship brought forward by educational games, to the end of understanding educational games from a different point of view.
Keywords :
computer aided instruction; computer games; teaching; education innovation; educational games; teacher-student relationship; teaching content; teaching manners; Computer networks; Computer science; Computer science education; Educational technology; IP networks; Information science; Motion pictures; Stress; TV; Technological innovation; change; education; educational games;
Conference_Titel :
Education Technology and Computer Science (ETCS), 2010 Second International Workshop on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-6388-6
Electronic_ISBN :
978-1-4244-6389-3
DOI :
10.1109/ETCS.2010.185