DocumentCode :
2283605
Title :
A straight line generation algorithm based on line pixels
Author :
Yan-cui, Li ; Jin-yan, Hu ; Shi-yong, Li ; Xia, Yang
Author_Institution :
Sch. of Inf. Eng., Henan Inst. of Sci. & Technol., Xinxiang, China
Volume :
4
fYear :
2011
fDate :
10-12 June 2011
Firstpage :
466
Lastpage :
469
Abstract :
This paper propose a straight line generation algorithm based on line pixels. This algorithm unlike traditional algorithms which can only generate one pixel each deviation calculation, but according to the start and end coordinates information, it can determine the number pixels of each line, and then fill them. The algorithm obtains pixel points of one line each time, which can quicken the speed of line generating; meanwhile the algorithm is simple and has high executing efficiency.
Keywords :
computer graphics; computer graphics; end coordinates information; line pixel; start coordinates information; straight line generation algorithm; Algorithm design and analysis; Approximation algorithms; Filling; Pixel; Visualization; Algorithm Increment; Computer Bresenham Algorithm; Straight Line Generating;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Automation Engineering (CSAE), 2011 IEEE International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-8727-1
Type :
conf
DOI :
10.1109/CSAE.2011.5952890
Filename :
5952890
Link To Document :
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