DocumentCode
2283605
Title
A straight line generation algorithm based on line pixels
Author
Yan-cui, Li ; Jin-yan, Hu ; Shi-yong, Li ; Xia, Yang
Author_Institution
Sch. of Inf. Eng., Henan Inst. of Sci. & Technol., Xinxiang, China
Volume
4
fYear
2011
fDate
10-12 June 2011
Firstpage
466
Lastpage
469
Abstract
This paper propose a straight line generation algorithm based on line pixels. This algorithm unlike traditional algorithms which can only generate one pixel each deviation calculation, but according to the start and end coordinates information, it can determine the number pixels of each line, and then fill them. The algorithm obtains pixel points of one line each time, which can quicken the speed of line generating; meanwhile the algorithm is simple and has high executing efficiency.
Keywords
computer graphics; computer graphics; end coordinates information; line pixel; start coordinates information; straight line generation algorithm; Algorithm design and analysis; Approximation algorithms; Filling; Pixel; Visualization; Algorithm Increment; Computer Bresenham Algorithm; Straight Line Generating;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Automation Engineering (CSAE), 2011 IEEE International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-8727-1
Type
conf
DOI
10.1109/CSAE.2011.5952890
Filename
5952890
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