DocumentCode :
2290998
Title :
A theory of active object localization
Author :
Andreopoulos, Alexander ; Tsotsos, John K.
Author_Institution :
Dept. of Comput. Sci. & Eng., York Univ., Toronto, ON, Canada
fYear :
2009
fDate :
Sept. 29 2009-Oct. 2 2009
Firstpage :
903
Lastpage :
910
Abstract :
We present some theoretical results related to the problem of actively searching for a target in a 3D environment, under the constraint of a maximum search time. We define the object localization problem as the maximization over the search region of the Lebesgue integral of the scene structure probabilities. We study variants of the problem as they relate to actively selecting a finite set of optimal viewpoints of the scene for detecting and localizing an object. We do a complexity-level analysis and show that the problem variants are NP-Complete or NP-Hard. We study the tradeoffs of localizing vs. detecting a target object, using single-view and multiple-view recognition, under imperfect dead-reckoning and an imperfect recognition algorithm. These results motivate a set of properties that efficient and reliable active object localization algorithms should satisfy.
Keywords :
computational complexity; object detection; object recognition; optimisation; 3D environment; Lebesgue integral; NP-Complete problem; NP-hard problem; active object localization; complexity-level analysis; imperfect dead-reckoning; maximum search time; multiple-view recognition; scene structure probabilities; single-view recognition; Cameras; Computer science; Constraint theory; Costs; Data acquisition; Layout; Machine vision; Object detection; Spatial resolution; Target recognition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 2009 IEEE 12th International Conference on
Conference_Location :
Kyoto
ISSN :
1550-5499
Print_ISBN :
978-1-4244-4420-5
Electronic_ISBN :
1550-5499
Type :
conf
DOI :
10.1109/ICCV.2009.5459332
Filename :
5459332
Link To Document :
بازگشت