• DocumentCode
    2291430
  • Title

    Sketch-Up in the Virtual World

  • Author

    Wang, Jing ; Tian, Feng ; Seah, Hock Soon

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
  • fYear
    2008
  • fDate
    22-24 Sept. 2008
  • Firstpage
    109
  • Lastpage
    116
  • Abstract
    This paper proposes a bidirectional modeling approach. It aims to assist online collaboration on 2D to 3D modeling. Two "worlds" of modeling are proposed in our pipeline. A free-form 3D model can be generated in the "creation world" (CW). Then models are transferred to another "world", the "viewing world" (VW), and integrated with existing virtual scene. Models in the "viewing world" can also be transferred back to the "creation world" for further refinement. All operations performed in the "creation world" are based on our sketch-up technique, which is a new method to accomplish 2D to 3D reconstruction. In this method, 3D models are created through a traditional and intuitive way, "painting", with a mouse/stylus. The approach proposed in this paper can be applied to help online e-edutainment and e-learning applications. It is expected to help multi-user modeling and geometric learning online. With our method, collaborative modeling on the Web can be carried out in an easy and intuitive manner.
  • Keywords
    computer aided instruction; solid modelling; virtual reality; 2D modeling; 3D modeling; bidirectional modeling approach; creation world; e-learning; geometric learning; multiuser modeling; online e-edutainment; painting; viewing world; virtual world; Augmented reality; Deformable models; Electronic learning; Layout; Mice; Online Communities/Technical Collaboration; Painting; Pipelines; Solid modeling; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2008 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-0-7695-3381-0
  • Type

    conf

  • DOI
    10.1109/CW.2008.39
  • Filename
    4741287