DocumentCode
2291430
Title
Sketch-Up in the Virtual World
Author
Wang, Jing ; Tian, Feng ; Seah, Hock Soon
Author_Institution
Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
fYear
2008
fDate
22-24 Sept. 2008
Firstpage
109
Lastpage
116
Abstract
This paper proposes a bidirectional modeling approach. It aims to assist online collaboration on 2D to 3D modeling. Two "worlds" of modeling are proposed in our pipeline. A free-form 3D model can be generated in the "creation world" (CW). Then models are transferred to another "world", the "viewing world" (VW), and integrated with existing virtual scene. Models in the "viewing world" can also be transferred back to the "creation world" for further refinement. All operations performed in the "creation world" are based on our sketch-up technique, which is a new method to accomplish 2D to 3D reconstruction. In this method, 3D models are created through a traditional and intuitive way, "painting", with a mouse/stylus. The approach proposed in this paper can be applied to help online e-edutainment and e-learning applications. It is expected to help multi-user modeling and geometric learning online. With our method, collaborative modeling on the Web can be carried out in an easy and intuitive manner.
Keywords
computer aided instruction; solid modelling; virtual reality; 2D modeling; 3D modeling; bidirectional modeling approach; creation world; e-learning; geometric learning; multiuser modeling; online e-edutainment; painting; viewing world; virtual world; Augmented reality; Deformable models; Electronic learning; Layout; Mice; Online Communities/Technical Collaboration; Painting; Pipelines; Solid modeling; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2008 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-0-7695-3381-0
Type
conf
DOI
10.1109/CW.2008.39
Filename
4741287
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