DocumentCode
2291441
Title
SRP Based Natural Interaction between Real and Virtual Worlds in Augmented Reality
Author
Sun, Chao ; Pan, Zhigeng ; Li, Yang
Author_Institution
CAD & CG State Key Lab., Zhejiang Univ., Hangzhou
fYear
2008
fDate
22-24 Sept. 2008
Firstpage
117
Lastpage
124
Abstract
In current video see-through augmented reality system, natural interaction between real and virtual worlds is impossible. We analyze its cause and propose a new mode which is named mix before projection to combine real and virtual worlds for AR. Under this framework, we develop a tool named space registration particle (SRP) and speed multi-pass GPU algorithms to retrieve the pre-projection real world so as to achieve the natural interaction between real and virtual worlds in real time. The correctness of this method is proven by experiments based on our algorithms and theorem-proof of SRP Theorem in this paper. Experiments results and discussion about the experiments are also given.
Keywords
augmented reality; computer graphic equipment; SRP based natural interaction; augmented reality; mix before projection; real world; space registration particle; speed multipass GPU algorithm; virtual worlds; Algorithm design and analysis; Augmented reality; Chaos; Image reconstruction; Imaging phantoms; Layout; Shape; Stereo vision; Sun; Videoconference; AR; Computer Vision; Interaction; Multi-Pass GPU; Occlusion Detection; SRP; Shape Reconstrction;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2008 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-0-7695-3381-0
Type
conf
DOI
10.1109/CW.2008.22
Filename
4741288
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