• DocumentCode
    2291451
  • Title

    Axial representation for modelling 3D shapes

  • Author

    Hui, K.C.

  • Author_Institution
    Dept. of Mech. & Autom. Eng., Chinese Univ. of Hong Kong, Shatin, China
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    401
  • Lastpage
    406
  • Abstract
    This paper presents a technique for representing animal models in terms of a set of axial curves. An object or an animal model is defined as the union of a set of different parts. Each part of the object is represented in an axial space defined by an axial curve-pair-a primary curve and an orientation curve. A hierarchy of axial curve-pairs defines the relative positions and orientations of different parts of the object. The shape of the object can be modified by adjusting the axial curve-pairs. Adjusting the axial curve-pairs according to some motion constraints produces different postures of an animal model. This technique is particularly suitable for modelling animals such as fishes and snakes
  • Keywords
    computational geometry; computer animation; curve fitting; solid modelling; 3D shape modelling; animal models; animation; axial curves; axial representation; motion constraints; orientation curve; primary curve; Animation; Automation; Automobiles; Deformable models; Humans; Marine animals; Shape; Skeleton; Skin; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2000. Proceedings. IEEE International Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-7695-0743-3
  • Type

    conf

  • DOI
    10.1109/IV.2000.859788
  • Filename
    859788