DocumentCode
2291466
Title
Creation of a Noh mask using a 3D computer graphics technique
Author
Tohma, Akiko ; Shimohara, Katsunori ; Tohkura, Yoh Ichi ; Yokoya, Naokazu
Author_Institution
Nara Inst. of Sci. & Technol., Japan
fYear
2000
fDate
2000
Firstpage
407
Lastpage
412
Abstract
To examine how computer technology can produce delicate, audience-inspiring presentations like “Noh”, we attempted to create a Noh mask (Ko-omote) using a 3D computer graphics technique, by only referring to a carved wooden mask. It was possible to detect several characteristics of the mask´s structure in the creation process. Rendering images showed the possibility that such a specific structure is closely related to effects of subtle facial expression changes. In order to bring more diverse effect to audiences, we also attempted to create a computer animation combining the mask model with story, movement and background images. This paper suggests the possibility of acquiring profound experiences with the perception and expression of “face” for both viewers and creators by using a computer graphics technique
Keywords
computer animation; rendering (computer graphics); solid modelling; 3D computer graphics; Noh mask; computer animation; facial expression; rendering; three dimensional computer graphics; Animals; Communications technology; Computer graphics; Diversity reception; Facial animation; Focusing; Hardware; Image reconstruction; Laboratories; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualization, 2000. Proceedings. IEEE International Conference on
Conference_Location
London
ISSN
1093-9547
Print_ISBN
0-7695-0743-3
Type
conf
DOI
10.1109/IV.2000.859789
Filename
859789
Link To Document