• DocumentCode
    2291466
  • Title

    Creation of a Noh mask using a 3D computer graphics technique

  • Author

    Tohma, Akiko ; Shimohara, Katsunori ; Tohkura, Yoh Ichi ; Yokoya, Naokazu

  • Author_Institution
    Nara Inst. of Sci. & Technol., Japan
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    407
  • Lastpage
    412
  • Abstract
    To examine how computer technology can produce delicate, audience-inspiring presentations like “Noh”, we attempted to create a Noh mask (Ko-omote) using a 3D computer graphics technique, by only referring to a carved wooden mask. It was possible to detect several characteristics of the mask´s structure in the creation process. Rendering images showed the possibility that such a specific structure is closely related to effects of subtle facial expression changes. In order to bring more diverse effect to audiences, we also attempted to create a computer animation combining the mask model with story, movement and background images. This paper suggests the possibility of acquiring profound experiences with the perception and expression of “face” for both viewers and creators by using a computer graphics technique
  • Keywords
    computer animation; rendering (computer graphics); solid modelling; 3D computer graphics; Noh mask; computer animation; facial expression; rendering; three dimensional computer graphics; Animals; Communications technology; Computer graphics; Diversity reception; Facial animation; Focusing; Hardware; Image reconstruction; Laboratories; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2000. Proceedings. IEEE International Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-7695-0743-3
  • Type

    conf

  • DOI
    10.1109/IV.2000.859789
  • Filename
    859789