DocumentCode :
2291466
Title :
Creation of a Noh mask using a 3D computer graphics technique
Author :
Tohma, Akiko ; Shimohara, Katsunori ; Tohkura, Yoh Ichi ; Yokoya, Naokazu
Author_Institution :
Nara Inst. of Sci. & Technol., Japan
fYear :
2000
fDate :
2000
Firstpage :
407
Lastpage :
412
Abstract :
To examine how computer technology can produce delicate, audience-inspiring presentations like “Noh”, we attempted to create a Noh mask (Ko-omote) using a 3D computer graphics technique, by only referring to a carved wooden mask. It was possible to detect several characteristics of the mask´s structure in the creation process. Rendering images showed the possibility that such a specific structure is closely related to effects of subtle facial expression changes. In order to bring more diverse effect to audiences, we also attempted to create a computer animation combining the mask model with story, movement and background images. This paper suggests the possibility of acquiring profound experiences with the perception and expression of “face” for both viewers and creators by using a computer graphics technique
Keywords :
computer animation; rendering (computer graphics); solid modelling; 3D computer graphics; Noh mask; computer animation; facial expression; rendering; three dimensional computer graphics; Animals; Communications technology; Computer graphics; Diversity reception; Facial animation; Focusing; Hardware; Image reconstruction; Laboratories; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 2000. Proceedings. IEEE International Conference on
Conference_Location :
London
ISSN :
1093-9547
Print_ISBN :
0-7695-0743-3
Type :
conf
DOI :
10.1109/IV.2000.859789
Filename :
859789
Link To Document :
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