• DocumentCode
    2292429
  • Title

    Fueling Game Development in Mobile P2P Environments

  • Author

    Kosmopoulos, Aris ; Karamichali, Ifigeneia ; Kemerlis, Vasileios P. ; Polyzos, George C.

  • Author_Institution
    Athens Univ. of Econ. & Bus., Athens
  • fYear
    2007
  • fDate
    3-7 Sept. 2007
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Nowadays wireless networks are becoming increasingly popular in urban areas, university campuses and corporate environments. This, along with the widespread deployment of mobile devices with advanced computational capabilities, creates more opportunities for developing collaborative/social applications. The development of such applications often raises a number of challenges for the developer mostly due to synchronization issues, increased network failures of the wireless environment and limited resource availability. In this paper we present a novel framework that tackles the above problems and releases the developer from the burden of dealing with cross-domain problems. We focus on the development of a certain type of applications, inside the context of ubiquitous gaming, in a small scale peer-to-peer manner.
  • Keywords
    computer games; peer-to-peer computing; collaborative-social applications; computational capabilities; cross-domain problems; game development; mobile P2P environments; peer-to-peer methods; resource availability; ubiquitous gaming; wireless networks; Availability; Computer science; Engines; Intelligent networks; Land mobile radio; Mobile communication; Mobile computing; Peer to peer computing; Urban areas; Wireless LAN;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Personal, Indoor and Mobile Radio Communications, 2007. PIMRC 2007. IEEE 18th International Symposium on
  • Conference_Location
    Athens
  • Print_ISBN
    978-1-4244-1144-3
  • Electronic_ISBN
    978-1-4244-1144-3
  • Type

    conf

  • DOI
    10.1109/PIMRC.2007.4394201
  • Filename
    4394201