DocumentCode
2294058
Title
Agent architecture: a survey on RoboCup-99 simulator teams
Author
Zhang, Bo ; Chen, Xiaoping ; Liu, Guiquan ; Cai, Qingsheng
Author_Institution
Dept. of Comput. Sci. & Technol., Univ. of Sci. & Technol. of China, Hefei, China
Volume
1
fYear
2000
fDate
2000
Firstpage
194
Abstract
RoboCup is an attempt to foster AI and robotics research by providing a common task for evaluation of various theories, algorithms, and agent architectures. In the RoboCup simulation league, software agents play soccer games on an official soccer server over the network. When constructing these software agents, issues in area of agent architecture arise to satisfy the properties specified by agent theorists. This paper presents an overview of the agent architectures used in the simulator teams in RoboCup-99. Many types of agent architectures are reported and compared. We also provide some open questions for discussion and give some possible answers to be verified in the near future
Keywords
digital simulation; mobile robots; multi-agent systems; software agents; software architecture; AI; RoboCup-99; agent architectures; multiple agent systems; robotic soccer; simulator teams; software agents; Artificial intelligence; Computational modeling; Computer architecture; Computer science; Control systems; Intelligent agent; Legged locomotion; Network servers; Robots; Software agents;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Control and Automation, 2000. Proceedings of the 3rd World Congress on
Conference_Location
Hefei
Print_ISBN
0-7803-5995-X
Type
conf
DOI
10.1109/WCICA.2000.859946
Filename
859946
Link To Document