• DocumentCode
    2299625
  • Title

    Implementation and Evaluation of EduBingo for Arithmetic Drill

  • Author

    Sung-Bin Chang ; Yi-Chan Deng ; Cheng, H.N.H. ; Hui-Chun Liao ; Fu-Yun Yu ; Tak-Wai Chan

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., National Central Univ., Taiwan
  • fYear
    2007
  • fDate
    26-28 March 2007
  • Firstpage
    99
  • Lastpage
    103
  • Abstract
    Bingo is a universally known, popular, and easy-to-play game. Following bingo rules with some modifications, we have designed and implemented a game, called EduBingo, for practicing mathematics fractions. The game was implemented and experimented in a ´one-to-one´ technology enhanced classroom, where every student learns with a wireless enabled computing device. The experiment investigated students´ preferences, system usability, as well as the effects on their affective states of a grade 4 class with 22 students. The result of the questionnaire indicates that the usability of EduBingo is acceptable and there was increase of various affective levels of the students. The data collected by the system, after analysis, implies that, for most students, accuracy and efficiency of solving fraction questions increased. The preliminary result also suggests some directions for further research.
  • Keywords
    computer games; educational computing; EduBingo; arithmetic drill; bingo game rules; mathematics fraction; one-to-one technology enhanced classroom; wireless computing device; Computer science; Computer science education; Digital arithmetic; Educational products; Educational technology; Mathematics; Psychology; Software packages; Sorting; Usability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
  • Conference_Location
    Jhongli City
  • Print_ISBN
    0-7695-2801-5
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2007.30
  • Filename
    4148837