Title :
Do Children Understand Binary Numbers by Electric Card Game?
Author :
Mitsuhara, H. ; Ogata, Hiroaki ; Kanenishi, K. ; Yano, Yuichiro
Author_Institution :
Inst. of Technol. & Sci., Tokushima Univ., Japan
Abstract :
This paper describes the card game enhanced learning where a child learns how to translate a binary number to the corresponding decimal number by playing Concentration (one of popular card games) with some children. We developed the prototype system of computer-based Concentration that substitutes RFID cards for the playing cards. We demonstrated the prototype system at an educational event for children. From the demonstration, we observed that the participants (children) enjoyed the Concentration and had interest in binary numbers.
Keywords :
computer aided instruction; entertainment; Concentration card games; RFID cards; binary numbers; decimal numbers; electric card game; enhanced learning; playing cards; Computer science education; Educational products; Information technology; Learning systems; Personal digital assistants; Pervasive computing; Prototypes; RFID tags; Radiofrequency identification; Ubiquitous computing;
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
Conference_Location :
Jhongli City
Print_ISBN :
0-7695-2801-5
DOI :
10.1109/DIGITEL.2007.22