• DocumentCode
    2300093
  • Title

    PILE: Physical Interactive Learning Environment

  • Author

    Jie Chi Yang ; Yi Ho Chen ; Chih Hung Chen

  • Author_Institution
    Graduate Inst. of Network Learning Technol., Nat. Central Univ., Taiwan
  • fYear
    2007
  • fDate
    26-28 March 2007
  • Firstpage
    218
  • Lastpage
    220
  • Abstract
    This study aims to design and develop a game-based English interactive learning environment using video-capture virtual reality technology. The system is designed for English teaching course in elementary school by physical body interaction. Two detection methods are used in the system, one is RGB color values detection, the other is gestures detection. There are six stages of learning activities are designed by integrating into English curriculum with specific tasks and learning objectives. In addition to operate the system by physical movement, students can also use various properties, such as pistol, x-ray searchlight, magnet, spray paint can, and conical cap. This is designed to improve the accuracy of detection, as well as to increase the fun during the learning process. The system also provides an interface for teachers to edit the teaching materials when they have different requirement for teaching. A preliminary study was conducted at an elementary school of 30 second grade class students. The data collected from the pre- and post- tests. The result shows that there are significant differences between the pre-test and the post-test (p=.031<;.05).
  • Keywords
    computer aided instruction; computer games; educational courses; gesture recognition; virtual reality; English teaching course; RGB color values detection; elementary school; game-based English interactive learning; gestures detection; physical body interaction; physical interactive learning environment; video-capture virtual reality technology; Conducting materials; Education; Educational institutions; Games; Magnetic materials; Magnetic properties; Paints; Spraying; Testing; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
  • Conference_Location
    Jhongli City
  • Print_ISBN
    0-7695-2801-5
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2007.39
  • Filename
    4148866