DocumentCode :
2300093
Title :
PILE: Physical Interactive Learning Environment
Author :
Jie Chi Yang ; Yi Ho Chen ; Chih Hung Chen
Author_Institution :
Graduate Inst. of Network Learning Technol., Nat. Central Univ., Taiwan
fYear :
2007
fDate :
26-28 March 2007
Firstpage :
218
Lastpage :
220
Abstract :
This study aims to design and develop a game-based English interactive learning environment using video-capture virtual reality technology. The system is designed for English teaching course in elementary school by physical body interaction. Two detection methods are used in the system, one is RGB color values detection, the other is gestures detection. There are six stages of learning activities are designed by integrating into English curriculum with specific tasks and learning objectives. In addition to operate the system by physical movement, students can also use various properties, such as pistol, x-ray searchlight, magnet, spray paint can, and conical cap. This is designed to improve the accuracy of detection, as well as to increase the fun during the learning process. The system also provides an interface for teachers to edit the teaching materials when they have different requirement for teaching. A preliminary study was conducted at an elementary school of 30 second grade class students. The data collected from the pre- and post- tests. The result shows that there are significant differences between the pre-test and the post-test (p=.031<;.05).
Keywords :
computer aided instruction; computer games; educational courses; gesture recognition; virtual reality; English teaching course; RGB color values detection; elementary school; game-based English interactive learning; gestures detection; physical body interaction; physical interactive learning environment; video-capture virtual reality technology; Conducting materials; Education; Educational institutions; Games; Magnetic materials; Magnetic properties; Paints; Spraying; Testing; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
Conference_Location :
Jhongli City
Print_ISBN :
0-7695-2801-5
Type :
conf
DOI :
10.1109/DIGITEL.2007.39
Filename :
4148866
Link To Document :
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