Title :
A UML based notation for specifying abstract board games
Author :
Yakhnis, Vladimir
Author_Institution :
Sci. Center, Rockwell Int. Corp., Thousand Oaks, CA, USA
Abstract :
Linguistic geometry (LG) is a theory describing how to find strategies intending to win in multi-player abstract board games with concurrent moves. So far, within LG, the game requirements (i.e., the description of the board, players, game pieces, the game rules, and the winning conditions) are described in a set-theoretical notation. Thus there is a need for a language suitable for formulating the game requirements by the end user. Since the aforementioned mathematical structures could be represented in terms of classes, objects, relations, and other object-oriented concepts in a natural way, we filled the above gap by providing a language for the game requirements on the basis of UML
Keywords :
formal languages; game theory; games of skill; geometry; inference mechanisms; multi-agent systems; UML based notation; abstract board games; concurrent moves; game requirements; linguistic geometry; Artificial intelligence; Computer aided manufacturing; Control systems; Game theory; Geometry; Job shop scheduling; Processor scheduling; Pulp manufacturing; Testing; Unified modeling language;
Conference_Titel :
Systems, Man, and Cybernetics, 1998. 1998 IEEE International Conference on
Conference_Location :
San Diego, CA
Print_ISBN :
0-7803-4778-1
DOI :
10.1109/ICSMC.1998.727633