DocumentCode
2310295
Title
Quicksilver Scalable Multicast (QSM)
Author
Ostrowski, Krzysztof ; Birman, Ken ; Dolev, Danny
Author_Institution
Cornell Univ., Ithaca, NY
fYear
2008
fDate
10-12 July 2008
Firstpage
9
Lastpage
18
Abstract
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model requires platforms that scale in dimensions previously unexplored; in particular, to large numbers of multicast groups. Prior systems werenpsilat optimized for such scenarios and canpsilat take advantage of regular group overlap patterns, a key feature of our application domain. Furthermore, little is known about performance and scalability of such systems in modern managed environments. We shed light on these issues and offer architectural insights based on our experience building QSM.
Keywords
distributed programming; multicast communication; peer-to-peer computing; Quicksilver scalable multicast; application objects; distributed programming; multicast engine; Airplanes; Computer applications; Computer networks; Distributed computing; Engines; Environmental management; Peer to peer computing; Power system reliability; Scalability; Streaming media; managed; multicast; performance; quicksilver; reliable; scalable;
fLanguage
English
Publisher
ieee
Conference_Titel
Network Computing and Applications, 2008. NCA '08. Seventh IEEE International Symposium on
Conference_Location
Cambridge, MA
Print_ISBN
978-0-7695-3192-2
Electronic_ISBN
978-0-7695-3192-2
Type
conf
DOI
10.1109/NCA.2008.33
Filename
4579634
Link To Document