• DocumentCode
    2317020
  • Title

    From competition to coopetition: Stackelberg equilibrium in multi-user power control games

  • Author

    Su, Yi ; Van der Schaar, Mihaela

  • Author_Institution
    Dept. of Electr. Eng., UCLA, Los Angeles, CA, USA
  • fYear
    2009
  • fDate
    13-15 May 2009
  • Firstpage
    107
  • Lastpage
    116
  • Abstract
    This paper considers the problem of how to allocate power among competing users sharing a frequency- selective interference channel. We model the interaction between these selfish users as a non-cooperative game. We study how a foresighted user, who knows the channel state information and response strategies of its competing users, should optimize its own transmission strategy. To characterize this multiuser interaction, the Stackelberg equilibrium is introduced. We start by analyzing in detail a simple two-user scenario, where the foresighted user can determine its optimal transmission strategy by solving a bi-level program which allows him to account for the myopic user´s response strategies. Therefore, the competition among users is transformed into a cooperative competition (coopetition) since the foresighted user will avoid interfering the myopic user. Since the optimal solution is computationally prohibitive, we propose a low-complexity algorithm based on Lagrangian duality theory. Numerical simulations illustrate that, if a foresighted user has the necessary information about its competitor, the resulting coopetition will benefit both users. Possible methods to acquire the required information and to extend the formulation to more than two users are also discussed.
  • Keywords
    Gaussian channels; competitive algorithms; computational complexity; game theory; Lagrangian duality theory; Stackelberg equilibrium; bi-level program; channel state information; cooperative competition; coopetition; frequency-selective Gaussian interference channel; low-complexity algorithm; multiuser interaction; multiuser power control games; noncooperative game; two-user scenario; Availability; Channel state information; Frequency; Interference channels; Iterative algorithms; Lagrangian functions; Nash equilibrium; Power control; Radio spectrum management; Wideband;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Game Theory for Networks, 2009. GameNets '09. International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-4176-1
  • Electronic_ISBN
    978-1-4244-4177-8
  • Type

    conf

  • DOI
    10.1109/GAMENETS.2009.5137391
  • Filename
    5137391