• DocumentCode
    2317609
  • Title

    Communication complexity of stochastic games

  • Author

    Krishnamurthy, Nagarajan ; Parthasarathy, T. ; Ravindran, G.

  • Author_Institution
    Chennai Math. Inst. (CMI), Chennai, India
  • fYear
    2009
  • fDate
    13-15 May 2009
  • Firstpage
    411
  • Lastpage
    417
  • Abstract
    We derive upper and lower bounds on the communication complexity of determining the existence of pure strategy Nash equilibria for some classes of stochastic games. We prove that pure equilibria of single controller stochastic games and those of SER-SIT (separable reward-state independent transition) games correspond to those of bimatrix games that are constructed from these stochastic games. Hence we extend communication complexity upper bounds of bimatrix games to these stochastic games. For SER-SIT games, we prove an upper bound of O(n2) which is tight and which coincides with that for bimatrix games. Here n is the number of actions of each player in each state. Note that this bound is independent of the size of the actual payoffs. For single-controller games, we obtain an upper bound of min (O(n2|S|), O(|S| n2 log M)) where S is the set of states and M is the largest entry across all payoff matrices. Further, we reduce bimatrix games to stochastic games and hence, the lower bound extends from bimatrix games to stochastic games as well. We also establish the following results while proving upper bounds for SER-SIT games. To prove that pure equilibria of SER-SIT games correspond to those of auxiliary bimatrix games, we show that every SER-SIT game that has a pure equilibrium has a state-independent pure equilibrium too. We also show that we cannot relax the constraints of separable rewards or state independent transitions. We provide counter examples when the game is SER (but not SIT) and SIT (but not SER).
  • Keywords
    communication complexity; stochastic games; stochastic processes; bimatrix games; communication complexity; separable reward-state independent transition game; stochastic games; strategy Nash equilibria; Algorithm design and analysis; Communication networks; Communication system control; Complexity theory; Computer networks; Counting circuits; Nash equilibrium; Protocols; Stochastic processes; Upper bound;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Game Theory for Networks, 2009. GameNets '09. International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-4176-1
  • Electronic_ISBN
    978-1-4244-4177-8
  • Type

    conf

  • DOI
    10.1109/GAMENETS.2009.5137427
  • Filename
    5137427