DocumentCode :
2317921
Title :
Queueing game models for differentiated services
Author :
Dube, Parijat ; Jain, Rahul
Author_Institution :
IBM T.J. Watson Res., Hawthorne, NY, USA
fYear :
2009
fDate :
13-15 May 2009
Firstpage :
523
Lastpage :
532
Abstract :
We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various service classes. Traffic is elastic and users are Quality of Service (QoS)-sensitive, and choose a queue and a class with one of the providers. We model the relationship between capacity, QoS and prices offered by service providers in a competitive network services market. We establish sufficient conditions for existence of Nash equilibrium in the multi-class queueing game. We also explore characterization of inefficiency in the multi-class queueing game model. The modeling framework we provide can be used to study important properties of the equilibrium solution which may be exploited to provide useful guidelines for performance planning and pricing strategies for firms competing in network resource markets.
Keywords :
DiffServ networks; game theory; pricing; quality of service; queueing theory; Nash equilibrium; differentiated services; multiclass queueing game; multiclass queueing model; network providers; network resource markets; network services; pricing strategy; quality of service; queueing game models; Costs; Delay; Nash equilibrium; Pricing; Quality of service; Stability; Sufficient conditions; Telecommunication traffic; Traffic control; Web and internet services;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Game Theory for Networks, 2009. GameNets '09. International Conference on
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-4176-1
Electronic_ISBN :
978-1-4244-4177-8
Type :
conf
DOI :
10.1109/GAMENETS.2009.5137441
Filename :
5137441
Link To Document :
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