DocumentCode
2317974
Title
Games with coupled propagated constraints in general topology optical networks
Author
Pan, Yan ; Pavel, Lacra
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Toronto, Toronto, ON, Canada
fYear
2009
fDate
13-15 May 2009
Firstpage
549
Lastpage
558
Abstract
We consider games with coupled utilities and constraints towards optimizing channel optical signal-to-noise ratio (OSNR) in optical networks with arbitrary topologies. By fully using the flexibility that channel powers are adjustable at optical switches, we partition the network into stages where each stage is a link. We formulate a partitioned Nash game composed of link Nash games where each link Nash game is played towards minimizing channel OSNR degradation across the link. By breaking quasi-closed loops and selecting one link as the start, links/games can be placed sequentially in a ladder-nested form. The partition is simple and scalable and leads to a three-level hierarchical algorithm towards computation of Nash equilibria.
Keywords
game theory; optical fibre networks; telecommunication network topology; Nash equilibria; general topology optical networks; link Nash games; optical switches; quasi-closed loops; signal-to-noise ratio; Constraint optimization; Degradation; Network topology; Optical coupling; Optical fiber networks; Optical noise; Optical propagation; Optical switches; Partitioning algorithms; Signal to noise ratio;
fLanguage
English
Publisher
ieee
Conference_Titel
Game Theory for Networks, 2009. GameNets '09. International Conference on
Conference_Location
Istanbul
Print_ISBN
978-1-4244-4176-1
Electronic_ISBN
978-1-4244-4177-8
Type
conf
DOI
10.1109/GAMENETS.2009.5137444
Filename
5137444
Link To Document