DocumentCode
2324632
Title
An interactive game for teaching facial expressions to children with Autism Spectrum Disorders
Author
Jain, S. ; Tamersoy, B. ; Zhang, Y. ; Aggarwal, J.K. ; Orvalho, V.
Author_Institution
Univ. of Texas at Austin Austin, Austin, TX, USA
fYear
2012
fDate
2-4 May 2012
Firstpage
1
Lastpage
4
Abstract
Autism Spectrum Disorders (ASDs), a neuerodevelopmental disability in children is a cause of major concern. The children with ASDs find it difficult to express and recognize emotions which makes it hard for them to interact socially. Conventional methods use medicinal means, special education and behavioral analysis. They are not always successful and are usually expensive. There is a significant need to develop technology based methods for effective intervention and cure. We propose an interactive game design which uses modern computer vision and computer graphics techniques. This game tracks facial features and uses tracked features to: 1) recognize the facial expressions of the player, and 2) animate an avatar, which mimics the player´s facial expressions. The ultimate goal of the game is to influence the emotional behavior of the player.
Keywords
avatars; computer aided instruction; computer games; computer vision; emotion recognition; face recognition; handicapped aids; teaching; autism spectrum disorder; avatar animation; children; computer graphics; computer vision; emotion expression; emotion recognition; facial expression teaching; facial feature tracking; interactive game design; neuerodevelopmental disability; Autism; Avatars; Computers; Face; Face recognition; Games; Pediatrics; Autism Spectrum Disorders; Facial Expression Analysis; Facial Puppetry; Serious Games;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications Control and Signal Processing (ISCCSP), 2012 5th International Symposium on
Conference_Location
Rome
Print_ISBN
978-1-4673-0274-6
Type
conf
DOI
10.1109/ISCCSP.2012.6217849
Filename
6217849
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