DocumentCode
2325860
Title
Fitness landscapes and difficulty in genetic programming
Author
Kinnear, Kenneth E., Jr.
Author_Institution
Adaptive Comput. Technol., Boxboro, MA, USA
fYear
1994
fDate
27-29 Jun 1994
Firstpage
142
Abstract
The structure of the fitness landscape on which genetic programming operates is examined. The landscapes of a range of problems of known difficulty are analyzed in an attempt to determine which landscape measures correlate with the difficulty of the problem. The autocorrelation of the fitness values of random walks, a measure which has been shown to be related to perceived difficulty using other techniques, is only a weak indicator of the difficulty as perceived by genetic programming. All of these problems show unusually low autocorrelation. Comparison of the range of landscape basin depths at the end of adaptive walks on the landscapes shows good correlation with problem difficulty, over the entire range of problems examined
Keywords
algorithm theory; genetic algorithms; learning (artificial intelligence); search problems; adaptive walks; autocorrelation; fitness landscapes; genetic programming; landscape basin depths; landscape measures; random walks; Autocorrelation; Bioinformatics; Computers; Genetic algorithms; Genetic mutations; Genetic programming; Genomics; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 1994. IEEE World Congress on Computational Intelligence., Proceedings of the First IEEE Conference on
Conference_Location
Orlando, FL
Print_ISBN
0-7803-1899-4
Type
conf
DOI
10.1109/ICEC.1994.350026
Filename
350026
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