• DocumentCode
    2325860
  • Title

    Fitness landscapes and difficulty in genetic programming

  • Author

    Kinnear, Kenneth E., Jr.

  • Author_Institution
    Adaptive Comput. Technol., Boxboro, MA, USA
  • fYear
    1994
  • fDate
    27-29 Jun 1994
  • Firstpage
    142
  • Abstract
    The structure of the fitness landscape on which genetic programming operates is examined. The landscapes of a range of problems of known difficulty are analyzed in an attempt to determine which landscape measures correlate with the difficulty of the problem. The autocorrelation of the fitness values of random walks, a measure which has been shown to be related to perceived difficulty using other techniques, is only a weak indicator of the difficulty as perceived by genetic programming. All of these problems show unusually low autocorrelation. Comparison of the range of landscape basin depths at the end of adaptive walks on the landscapes shows good correlation with problem difficulty, over the entire range of problems examined
  • Keywords
    algorithm theory; genetic algorithms; learning (artificial intelligence); search problems; adaptive walks; autocorrelation; fitness landscapes; genetic programming; landscape basin depths; landscape measures; random walks; Autocorrelation; Bioinformatics; Computers; Genetic algorithms; Genetic mutations; Genetic programming; Genomics; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 1994. IEEE World Congress on Computational Intelligence., Proceedings of the First IEEE Conference on
  • Conference_Location
    Orlando, FL
  • Print_ISBN
    0-7803-1899-4
  • Type

    conf

  • DOI
    10.1109/ICEC.1994.350026
  • Filename
    350026