DocumentCode
2327216
Title
Towards 3D watermarking technology
Author
Corsini, M. ; Barni, M. ; Bartolini, E. ; Caldelli, R. ; Cappelini, V. ; Piva, A.
Author_Institution
Dept. of Electron. & Telecommun., Florence Univ., Firenze, Italy
Volume
2
fYear
2003
fDate
22-24 Sept. 2003
Firstpage
393
Abstract
In the last years the applications using and managing 3D data are quickly increasing: archaeological site reproduction, virtual museums (in the field of Cultural Heritage); games, animations, special effects (in the field of entertainment); enhanced user navigation, e-commerce, virtual reality (in Internet) are only some examples of the potentialities of such data. In this evolving scenario the demand for IPR protection of this kind of multimedia data is growing and new interest is moving towards 3D watermarking. This paper discusses some issues on 3D watermarking, such as robustness and visual quality, and presents a panoramic on some 3D watermarking models proposed so far. Regarding the visual quality aspect, a novel solution to reduce the perceptibility of the watermark, embedded through vertices perturbations is proposed.
Keywords
computer graphics; industrial property; multimedia databases; watermarking; 3D watermarking; computer graphics; intellectual property rights; robust watermarking; visual quality; Computer graphics; Copyright protection; Cultural differences; Data engineering; Engineering management; Intellectual property; Navigation; Robustness; Virtual reality; Watermarking;
fLanguage
English
Publisher
ieee
Conference_Titel
EUROCON 2003. Computer as a Tool. The IEEE Region 8
Print_ISBN
0-7803-7763-X
Type
conf
DOI
10.1109/EURCON.2003.1248226
Filename
1248226
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