DocumentCode
2328124
Title
MMC03-2: Overlay Multicasting of Real-Time Streams in Virtual Environments
Author
Dowlatshahi, Mehran ; Safaei, Farzad
Author_Institution
Smart Internet Technol. Cooperative Res. Centre, Univ. of Wollongong, Wollongong, NSW
fYear
2006
fDate
Nov. 27 2006-Dec. 1 2006
Firstpage
1
Lastpage
5
Abstract
Multicasting of real-time streams (voice, video, etc.) for interactive communication in networked virtual environments (V.E.) is becoming an increasingly important service. Here as an example characteristics of interactive voice scenes for participants in a V.E. are presented. Proxy based overlay multicasting of real-time streams is a candidate architecture for this type of service. Here we propose a scheme for angular clustering of destination proxies in multi dimensional network geometric spaces as the core algorithm for construction of efficient overlay multicast trees. We show that using the proposed angular clustering scheme it is possible to construct source rooted overlay trees with acceptable delay and overhead traffic performances.
Keywords
media streaming; multicast communication; trees (mathematics); angular clustering; delay prediction; interactive virtual networks; interactive voice scenes; overlay multicast trees; Clustering algorithms; Delay; IP networks; Layout; Multicast algorithms; Network servers; Streaming media; Telecommunication traffic; Virtual environment; Web and internet services;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Telecommunications Conference, 2006. GLOBECOM '06. IEEE
Conference_Location
San Francisco, CA
ISSN
1930-529X
Print_ISBN
1-4244-0356-1
Electronic_ISBN
1930-529X
Type
conf
DOI
10.1109/GLOCOM.2006.210
Filename
4150840
Link To Document