DocumentCode
2335952
Title
Price of Anarchy in Non-Cooperative Load Balancing
Author
Ayesta, U. ; Brun, O. ; Prabhu, B.J.
Author_Institution
LAAS, Univ. de Toulouse, Toulouse, France
fYear
2010
fDate
14-19 March 2010
Firstpage
1
Lastpage
5
Abstract
We investigate the price of anarchy of a load balancing game with K dispatchers. The service rates and holding costs are assumed to depend on the server, and the service discipline is assumed to be processor-sharing at each server. The performance criterion is taken to be the weighted mean number of jobs in the system, or equivalently, the weighted mean sojourn time in the system. For this game, we first show that, for a fixed amount of total incoming traffic, the worst-case Nash equilibrium occurs when each player routes exactly the same amount of traffic, i.e., when the game is symmetric. For this symmetric game, we provide the expression for the loads on the servers at the Nash equilibrium. Using this result we then show that, for a system with two or more servers, the price of anarchy, which is the worst-case ratio of the global cost of the Nash equilibrium to the global cost of the centralized setting, is lower bounded by K/(2¿K-1) and upper bounded by ¿K, independently of the number of servers.
Keywords
game theory; queueing theory; telecommunication traffic; Nash equilibrium; anarchy price; holding costs; noncooperative load balancing game; performance criterion; processor-sharing; servers; service rates; symmetric game; total incoming traffic; Communications Society; Computer architecture; Costs; Load management; Nash equilibrium; Network servers; Performance loss; Routing; Scalability; Web server;
fLanguage
English
Publisher
ieee
Conference_Titel
INFOCOM, 2010 Proceedings IEEE
Conference_Location
San Diego, CA
ISSN
0743-166X
Print_ISBN
978-1-4244-5836-3
Type
conf
DOI
10.1109/INFCOM.2010.5462195
Filename
5462195
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